Drop rates

Every number behind the chests, exactly as the server uses them. Results are decided and recorded by the server, never by your browser.

Chance of each rarity

Each chest holds 10 pixel arts. Each slot is drawn on its own with the base chance below; the guarantees then upgrade a few slots, which gives the real average.

Chance of each rarity
Rarity Base chance Pixels per duplicate
Common 55.00 % 2 px
Uncommon 27.00 % 5 px
Rare 12.00 % 15 px
Epic 5.00 % 50 px
Legendary 1.00 % 200 px

Shiny pixel arts

Any pixel art, whatever its rarity, has a 1 in 512 chance to come out shiny. A shiny pays 5 times the duplicate pixels of its rarity, even when it is new.

Guarantees

The counters are kept for each player. A guaranteed slot is drawn again among the rarities it allows, with the same relative chances.

Chests

How one pixel art is drawn

  1. Its rarity, with the chances above and the guarantees.
  2. A category of that rarity, every category with the same chance.
  3. A variant (pixel art) of that category, every variant with the same chance.
  4. Shiny or not: 1 chance in 512.

Draws use a cryptographically secure random generator on the server. Nothing can be bought with money.